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<p>Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You'll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.</p> <p>This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.</p> <p>Job Type: Full-Time</p> <p>Location: Beverly Hills, CA</p> <p>Hybrid or Remote</p> <p>Remote may be considered in the following states:</p> <p>Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.</p> <p>Responsibilities</p> <ul> <li> <p>Work with senior engineers to implement full-stack tools and workflows used by internal teams</p> </li><li> <p>Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed</p> </li><li> <p>Help build node-based editors, map tools, and visual scripting systems</p> </li><li> <p>Prototype ideas rapidly and iterate based on technical and user feedback</p> </li><li> <p>Assist with debugging, testing, and polishing systems for internal use</p> </li><li> <p>Document and maintain features as part of a growing toolchain</p> </li></ul> <p>Minimum Requirements</p> <ul> <li> <p>Strong programming fundamentals (data structures, algorithms, OOP, debugging)</p> </li><li> <p>Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)</p> </li><li> <p>Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability</p> </li><li> <p>Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus</p> </li><li> <p>Interest in building tools or platforms that empower other creators to build their own content</p> </li><li> <p>Comfortable thinking about how technical decisions affect end-user workflows and long-term support</p> </li><li> <p>Excited to contribute in a collaborative and rapidly evolving development environment</p> </li><li> <p>Eagerness to grow, experiment, and contribute meaningfully to a small team</p> </li></ul> <p>Nice to Have</p> <ul> <li> <p>Experience building or extending editor tools or custom pipelines</p> </li><li> <p>Previous shipped projects to show off (personal, game jam, or commercial)</p> </li><li> <p>Understanding of databases, networking, or multi-platform deployment</p> </li><li> <p>Exposure to AI/ML toolchains or visual scripting systems</p> </li></ul> <p>Why Join the Snail Games USA Team?</p> <ul> <li> <p>True focus on work/life balance</p> </li><li> <p>Paid company holidays, vacation, and separate sick leave</p> </li><li> <p>We offer medical, dental, vision, and Life/LTD</p> </li><li> <p>401k with company match</p> </li></ul> <p>Salary Range: $70,000 to $95,000</p> <p>If you're a hands-on builder ready to take the next step in your engineering career, we'd love to hear from you.</p>
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