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3 days
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$33.02/hr - $52.07/hr (Estimated)
<p>Job Summary:</p> <p>Position Summary</p> <p>We are looking for a Junior Animator who reflects the creative talent, production excellence, and passion for great filmmaking that define Industrial Light & Magic.</p> <p>The Junior Animator is responsible for contributing to the creation of high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision and support of Senior Level and Animation Supervisors.</p> <p>What You'll Do</p> <ul> <li> <p>Day-to-day show support including:</p> </li><li> <p>troubleshooting flow of data in/out of department</p> </li><li> <p>escalating tech issues to appropriate show or tech group</p> </li><li> <p>updating Animators shotfiles with newly released assets</p> </li><li> <p>rendering movies for dailies</p> </li><li> <p>reference gathering and organization</p> </li><li> <p>Responsible for the successful animation of shots on a specific project</p> </li><li> <p>Participate as a team member in determining various aesthetic solutions; provide feedback to other members of the production by attending dailies on a regular basis.</p> </li><li> <p>Animate entry-level shots, time permitting</p> </li><li> <p>Facilitate the publishing of Animators' work down the pipeline.</p> </li><li> <p>Assist in maintaining Asset congruency to current releases in Animators' shots</p> </li><li> <p>Create Animation Cycles</p> </li><li> <p>Create polish animation for shots including finger, toes, ear, tail, and wing animation, cleaning up contact sliding, body penetrations, tweaking arcs etc.</p> </li><li> <p>Problem-solve and fix any issues that may arise from updating assets in Animators' shotfiles. (This could include constraint blending fixes, global positioning fixes etc.)</p> </li><li> <p>Set up animation scene files</p> </li><li> <p>Assisting Animators in passing shots along to other disciplines</p> </li><li> <p>Build UI for character rigs</p> </li><li> <p>Process Mocap performances onto show Assets</p> </li><li> <p>Blend Mocap animation performances and add Polish to said performances (This could include fixing penetrations, adding finger and hand animation, exaggerating key poses etc.)</p> </li><li> <p>Responsible for Mocap processing in shot production and cycle creation.</p> </li><li> <p>Upload Cleaned Mocap and cycle animation to the MotionDataBase</p> </li><li> <p>Collaboration with stage team may be required</p> </li><li> <p>Occasionally may be required to perform hands-on shot work on shows and provide reference performances including motion capture performances as part of assigned shot work and to support the animation team</p> </li></ul> <p>What We're Looking For</p> <ul> <li> <p>You have a Bachelor's Degree in Traditional Animation or related, or at least 2 years of experience by working in cel, stop-motion or computer animation in our industry.</p> </li><li> <p>You probably have 2 or more years experience as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.</p> </li><li> <p>Skill requirements:</p> </li><li> <p>Firm understanding of traditional animation principles, acting, film production and compositional design.</p> </li><li> <p>Experience and a firm understanding of Maya</p> </li><li> <p>Good organization and communication skills</p> </li><li> <p>Ability to take on a delegated task with a minimum of supervision</p> </li><li> <p>Ability to work under pressure and commit to deadlines</p> </li><li> <p>Strong communication and follow through; Proactive, self-sufficient individual</p> </li><li> <p>A demo reel demonstrating a strong understanding of Animation principles and artistic ability</p> </li><li> <p>Proficiency with Linux is desired.</p> </li><li> <p>Experience with Motion Capture data is a plus.</p> </li><li> <p>Scripting knowledge (Python, Mel) is a plus.</p> </li></ul> <p>JoinILM</p> <p>The hiring range for this position in San Francisco is $59,300 to $77,800 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.</p>
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